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Rust Guide
1. Getting Started
1.1. Installation
1.2. Hello World
1.3. Debugging Rust Programs
2. Language Basics
2.1. Rust Language Basics
2.2. Simple Data Structures
2.3. Ownership
3. Object Oriented Features
3.1. Structs
3.2. Implementations and Methods
3.3. Enums and Pattern Matching
3.6. Generics, Option and Result
3.7. Traits
4. Code Organization
4.1. Linting Tools
4.2. Crates and Imports
4.3. Testing
5. Serialization
5.1. Serialization Basics
5.2. String and Byte Serialization
5.3. Serialization Formats
6. Concurrency
6.1. Threading in Rust
6.2. Shared Ownership
6.5. Concurrent Access
7. Glossary
7.1. Conventions
7.2. Acknowledgements
Repository
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